Sculptris

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Pixologic Sculptris is an elegant, powerful and yet easy to use 3D sculpting software, allowing the artist in you to simply focus on creating amazing 3D artwork. If you’re new to the world of digital sculpting, Sculptris is the ideal ground on which to get started! If on the other hand you’re experienced in CG, you will find in Sculptris a blazingly fast way realize your concepts.

As you become more skilled, you will begin to discover new depths within the application. Your sculpts will be taken to new levels of creativity and detail the more experienced you become. Sculptris offers two navigation methods to accommodate your preferences and what you're already used to. By default, Sculptris lauches with ZBrush navigation controls known as Right-Click Navigation and Free Moving Navigation. Alternatively, Sculptris's Original Navigation and hotkeys can be toggled on or off.

Pixologic Sculptris frees you from the need to worry about your model's geometry. As you model, Sculptris is constantly analyzing the surface to ensure that there are enough triangles to display the details that you're creating. If there aren't, Sculptris automatically divides the area under the brush while leaving the rest of the model unchanged. This also allows Sculptris to make better use of your computer's resources, since polygons are only added where they are needed.

Screenshot of Sculptris software running on Windows 10.

This dynamic dividing of the model doesn't only come into play when sculpting details. It's also used when you add volume to the surface, such as when pulling part of a character's forehead out to create horns. Where other programs stretch existing polygons to accomplish this, Pixologic Sculptris adds new polygons and maintains an even polygon distribution to make future sculpting in that area easier.

Sculptris has been designed to work effortlessly with ZBrush, which in turn will enable you to import your mesh to other sculpting applications. When selecting the "GoZ" button in Sculptris, your entire mesh will be transferred to ZBrush.