appleseed is a physically-based global illumination rendering engine primarily designed for animation and visual effects. Over the years appleseed has been used on several projects including TV documentaries, ads, promotional videos and an animation short.
appleseed implements a modern workflow based on path tracing that enables artifact-free, single pass rendering with very little technical tuning. It is simultaneously capable of strictly unbiased rendering when total accuracy matters, and biased rendering when artistic freedom and shorter rendering time are paramount. appleseed supports fully programmable shading via Sony Pictures Imageworks’ Open Shading Language (OSL), RGB/spectral/mixed rendering, fast and robust transformation and deformation motion blur, state-of-the-art ray traced subsurface scattering, exhaustive Python and C++ APIs and many other production-oriented features.
Along with the core renderer, the team is actively developing high quality integrations for common Digital Content Creation applications including appleseed for Maya, appleseed for 3ds Max, appleseed for Blender. applesee offers also full featured graphical tool for scene edition, command line renderer, dropbox-based render farm tools, OSL compiler and tools.