Rhino 3D 6.0 changelog is available. See what's new in Rhino 6 for Windows.kuba - Sunday, 21 January 2018
Rhino 3D is one of the easiest to use 3D modeling and 3D animation tools available on the market. You can create, edit, analyze, document, render, animate, and translate NURBS curves, surfaces, and solids, point clouds, and polygon meshes.
Robert McNeel & Associates released Rhino 3D 6.0 for Windows with a lot of exciting features. In release note, we start with Grasshopper - popular visual programming language - that was fully embraced. Grasshopper is no longer beta, and some features and renovated workflows that needed fundamental overhauls to make them truly productive have been rewritten. Used in some of the most ambitious design projects of the past decade, Grasshopper, like Rhino, has become a robust development platform. Grasshopper provides foundation for many incredible third-party components ranging from environmental analysis to robotic control.
There are also major changes to Rendering, Materials, or just plain capturing the viewport, it's now easier and faster to present, discuss, make decisions, and iterate using Rhino 6.0. New display pipeline is faster and uses GPU sensitive shaders and memory optimizations. This results in fewer GPU-specific display glitches and more consistent, beautiful, and frequent frames, even with large models. In some conditions, display speed can be up to 300% faster.
Moreover, Make2D feature has been completely rewritten to provide faster, better, cleaner, more customizable results. Small quirks add up to painful paper cuts over the course of a prolonged modeling session. In Rhino 6 the developer fixed hundreds of minor bugs and consolidated disparate - but similar - features into single commands, making Rhino much more refined. Rhino 3D 6 brings major improvements to the free SDKs, with API refinements, better documentation, and more access to Rhino commands from Grasshopper.